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As Destiny 2 developer Bungie grapples with its reputation following accusations of artwork plagiarism in Marathon, the gaming community speculates on the future of the project. Last week's allegations led to an immediate investigation and acknowledgment from Bungie that a former artist had used the work of independent artist Fern Hook without proper compensation or credit.
On Friday night, Marathon game director Joe Ziegler and art director Joe Cross issued a visibly uncomfortable apology during a livestream that excluded any Marathon art or footage, stating they were still reviewing assets to ensure respect for the situation.
Since then, players have debated the identity of the "former artist," with some expressing feelings of emptiness. Questions linger about Marathon's viability and the potential implications for Bungie's legacy. One player suggested the game could fail entirely, estimating losses exceeding $100 million. Another predicted a lukewarm reception akin to previous expansions, followed by a gradual decline.
The "Concord situation," where Firewalk Studios' game flopped spectacularly, serves as a cautionary tale. Analysts noted sales as low as 25,000 units, with a peak of 697 concurrent players on Steam—a stark contrast to Warner Bros.' Suicide Squad: Kill the Justice League.
Despite the controversy, some remain optimistic. One fan expressed excitement for the game, emphasizing the importance of goodwill and delays to ensure success. Another highlighted the inevitability of artistic inspiration across genres, suggesting the situation is exaggerated.
With Marathon set to release on PC, PlayStation 5, and Xbox Series X/S on September 23, morale at Bungie reportedly plummets amid public scrutiny. Fans rally behind the studio, urging support for the game’s potential.
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