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"Schedule I Update 0.3.4: New Pawn Shop, Fancy Items Added"

Developer Tyler, the creative mind behind the viral hit drug dealer simulator Schedule I, has rolled out the much-anticipated 0.3.4 update for all players after a brief testing phase. The update's details, shared via Steam patch notes, mark a significant content expansion for the game, which initial
By Allison
Apr 16,2025

Developer Tyler, the creative mind behind the viral hit drug dealer simulator Schedule I, has rolled out the much-anticipated 0.3.4 update for all players after a brief testing phase. The update's details, shared via Steam patch notes, mark a significant content expansion for the game, which initially skyrocketed to success during its early access launch on Steam on March 24.

The 0.3.4 update introduces a host of new features, including a fully functional pawn shop and boutique store, alongside various wall decorations. In a Steam post, Tyler expressed his apologies for the delay in the update's release, attributing it to the ongoing refinement of the update and testing processes. He reassured the community that future updates would be smoother and more timely, with plans to shift to larger monthly updates starting next month.

Looking ahead, Tyler's primary focus is on addressing remaining bugs, which he listed as top priorities. These include ensuring consistent employee performance, preventing save game corruption, and minimizing disconnections and loading issues in multiplayer. He also mentioned ongoing efforts to optimize the game and achieve Steam Deck verification, which will serve as a performance benchmark.

For those eager to dive deeper into Schedule I, IGN's Schedule I guide offers comprehensive insights into the game's mechanics. Learn the basics of mixing recipes and creating new blends to maximize profit, discover how to access console commands, and find the quickest way to engage in multiplayer co-op to conquer Hyland Point with friends.

Play**Schedule I version 0.3.4 patch notes:** -----------------------------------------

Additions

  • Added Bleuballs Boutique interior and functionality.
  • Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
  • Added wooden sign.
  • Added metal sign.
  • Added wall-mounted shelf.
  • Added safe.
  • Added antique wall lamp.
  • Added modern wall lamp.
  • Added grandfather clock.
  • Added Ol' Man Jimmy's Whiskey. Liquor is decorative for the time being but will become functional in a future update.
  • Added Château La Peepee.
  • Added Brut du Gloop.
  • Added silver watch.
  • Added gold watch.
  • Added silver chain.
  • Added gold chain.
  • Added gold bar.
  • Added 6 different paintings for you to collect.
  • Added toilet (pre-owned).
  • Added golden toilet.

Tweaks/Improvements

  • Improved the counteroffer product selection interface.
  • Improved phrasing for customer recommendation dialogue.
  • Increased jar stack size to 20.
  • Added some extra null checks and validity checks.
  • Supplier meeting icons in the map app now include the supplier's name.
  • Removed the cooldown timer for requesting a meeting with a supplier.
  • Time skips (e.g., sleeping) now affect the supplier meeting countdown.

Bug fixes

  • Fixed delivery destination dropdown overflowing outside of phone screen.
  • Fixed player lists sometimes not clearing properly when exiting to menu.
  • Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
  • Fixed a bug where item slot filters could be bypassed by swapping items.
Play

Schedule I soared to the top of Steam's sales charts upon its launch, outpacing major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals, thanks to its viral spread across social media, Twitch, and YouTube. In the game, players start as small-time dealers and work their way up to becoming kingpins, managing the production and distribution of various drugs in the gritty city of Hyland Point. Players can expand their empire by acquiring properties, businesses, and hiring employees.

Developed and published by TVGS, the Australian indie developer Tyler, Schedule I's explosive launch has been described as "amazing but pretty overwhelming." In a reddit post, Tyler shared his surprise at the game's reception, stating, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."

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