Encountering a diverse cast of NPCs in Kingdom Come: Deliverance 2, ranging from friendly to hostile, can be challenging. Determining their intentions isn't always straightforward. This guide focuses on the Wandering Drunk.
Locating the Wandering Drunk

The Wandering Drunk resides in a derelict barn situated just north of Semine, slightly off the main pathways. While traveling north, you'll encounter a herdsman who warns of a hostile vagrant nearby.
Inside the barn's vicinity, a beggar NPC sits. Approaching too closely will trigger hostility. Currently, there's no known peaceful interaction; combat is unavoidable. Defeating him yields a gemstone ring, keys, and a small sum of groschen. The barn itself also contains additional lootable items.
The Mystery of the Keys

The game provides no clues regarding the Wandering Drunk's identity. He might be a nod to a similar beggar from the first game, a character with no associated quests. It's plausible he's simply a victim of circumstance, having lost his home and family. The keys likely belonged to his former residence, serving primarily as narrative detail.
Many NPCs in the game carry keys with unknown purposes, suggesting the Wandering Drunk's keys are similarly inconsequential.
This concludes the guide on the Wandering Drunk in Kingdom Come: Deliverance 2. Check out The Escapist for more game tips, including remedies for food poisoning and guidance on romancing Hans Capon.