SANDBOX: A Strategic Defense Base Builder – Early Access
Thank you for your support!
Dive into this casual yet realistic endless defense game, combining base building, unit management, and survival elements. Build and fortify your zone, rescue civilians (integrating them into your population or evacuating them), and improve their quality of life. Employ diverse tactics and strategies using a wide range of units, air and land vehicles (WIP), buildings, and weapons to combat foes and the infected. React to randomized events (WIP), from minor incidents to catastrophic disasters—all on your mobile device!
Sandbox Gameplay at Your Fingertips!
Inspired by PC survival colony, RTS, and sandbox simulation games, with further survival elements planned.
Minimum System Requirements:
- Device: Oppo A5S or equivalent
- CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent
- GPU: PowerVR GE8320 or equivalent
- RAM: 3GB or more
v0.1 Features:
- Endless defense outpost/base building
- Survival RTS sandbox gameplay
- Functional units and buildings
- Increasingly fast zombie hordes
- Civilian/worker/builder management
- Resource collection, requirements, and saving
- Upgradable main sentry gun
- Basic research tree
- Tactical unit command system
v0.2 (Upcoming):
- Bug fixes (player feedback needed!)
- Early feature improvements
- Civilian and military vehicles
- Interactive random events (bus, helicopter, plane crashes, resource drops)
- Main sentry gun upgrades
- Player suggestions implementation
v0.3 (Planned):
- Bug fixes (player feedback needed!)
- Civilian and VIP rescue operations
- Expeditions
- Expanded research trees and upgrades
- Unit gear and customization
- Explosives (artillery, grenade launchers, rockets)
- Manned/unmanned emplacements
- Civilian mood system
v0.4 (Planned):
- Expanded sandbox options (grid size, starting units, resources)
- Enemy variants and otherworldly species
- Improved enemy pathing and logic
- Human raiders
- Unit cover system
v0.5 (Planned):
- Art and animation improvements/reworks
- FPS performance optimization
- Random events during expeditions
v0.6 (Planned):
- Weather system
- Day/night cycle
- Quarantine facility
- Infection system
Additional Planned Features:
- Unit customizations
- Theme customization
- And more!
Known Issues:
- Walls/defenses may appear multi-layered after loading a saved game.
- Zombies/infected may be excessively fast after many kills/evacuations.
- Low FPS on the main menu (under investigation).
- Large install size due to uncompressed animation frames.
- Rescued survivors may disappear when continuing a saved game (workaround: evacuate before quitting).
- Some units may reappear alive after loading a saved game.
- Worker and builder counts may reset.
- Builders may get stuck building invisible structures or between walls (use the finger tool in utilities).
- Workers may wander off (toggle the collection tool).
This project is ongoing. Thank you for your continued support!