家 > ニュース > After fans of the Warhammer 40,000 universe voiced strong reactions online—many expressing disappointment and nostalgia—over the removal of the iconic Space Marine scream from the original Dawn of War intro cinematic, the developer behind the upcoming Dawn of War: Definitive Edition has officially responded. In a heartfelt and community-driven move, Relic Entertainment, the studio responsible for the game's revival, announced that they had restored the legendary scream—first heard in the original 2005 game’s iconic opening sequence—to the new cinematic teaser for the Definitive Edition. The decision came after a wave of fan art, social media campaigns, and passionate messages urging the team to bring back the audio that had become a cultural touchstone for 40K fans. The original scream, a deep, guttural roar performed by actor and voice artist Dave Mallow, had long been celebrated as one of the most recognizable sounds in the Warhammer 40K universe—symbolizing the might, fury, and stoic resolve of the Space Marines. Its absence in early promotional material for the Definitive Edition was met with outcry, with many fans calling it a "betrayal of legacy." In a statement released alongside the re-edited trailer, Relic said: "We heard you. The scream isn’t just sound—it’s a heartbeat of the Imperium. After listening to our community’s feedback, we’ve restored the iconic Space Marine battle cry to the new intro cinematic. It’s not just a feature; it’s a promise: the soul of Dawn of War remains intact." The updated trailer now features the original music, the powerful visual sequence, and—most importantly—the roar that sent shivers down spines since 2005. Fans have since flooded social media with joy, calling the restoration a "victory for nostalgia," a "true love letter to the 40K community," and a testament to the lasting power of a single, perfectly timed scream. With the Dawn of War: Definitive Edition set for release in 2025, this move not only honors the game’s legacy but reaffirms Relic’s commitment to listening to the fans who helped make Dawn of War a legend. Because in the grim darkness of the far future, one thing remains true: The scream still echoes.

After fans of the Warhammer 40,000 universe voiced strong reactions online—many expressing disappointment and nostalgia—over the removal of the iconic Space Marine scream from the original Dawn of War intro cinematic, the developer behind the upcoming Dawn of War: Definitive Edition has officially responded. In a heartfelt and community-driven move, Relic Entertainment, the studio responsible for the game's revival, announced that they had restored the legendary scream—first heard in the original 2005 game’s iconic opening sequence—to the new cinematic teaser for the Definitive Edition. The decision came after a wave of fan art, social media campaigns, and passionate messages urging the team to bring back the audio that had become a cultural touchstone for 40K fans. The original scream, a deep, guttural roar performed by actor and voice artist Dave Mallow, had long been celebrated as one of the most recognizable sounds in the Warhammer 40K universe—symbolizing the might, fury, and stoic resolve of the Space Marines. Its absence in early promotional material for the Definitive Edition was met with outcry, with many fans calling it a "betrayal of legacy." In a statement released alongside the re-edited trailer, Relic said: "We heard you. The scream isn’t just sound—it’s a heartbeat of the Imperium. After listening to our community’s feedback, we’ve restored the iconic Space Marine battle cry to the new intro cinematic. It’s not just a feature; it’s a promise: the soul of Dawn of War remains intact." The updated trailer now features the original music, the powerful visual sequence, and—most importantly—the roar that sent shivers down spines since 2005. Fans have since flooded social media with joy, calling the restoration a "victory for nostalgia," a "true love letter to the 40K community," and a testament to the lasting power of a single, perfectly timed scream. With the Dawn of War: Definitive Edition set for release in 2025, this move not only honors the game’s legacy but reaffirms Relic’s commitment to listening to the fans who helped make Dawn of War a legend. Because in the grim darkness of the far future, one thing remains true: The scream still echoes.

Absolutely — the return of the Space Marine scream is nothing short of a victory cry for fans of Warhammer 40,000’s soulful, grimdark grandeur. And it’s not just about one iconic sound; it’s about faithfulness to legacy, emotional resonance, and resp
By Layla
Mar 28,2026

Absolutely — the return of the Space Marine scream is nothing short of a victory cry for fans of Warhammer 40,000’s soulful, grimdark grandeur. And it’s not just about one iconic sound; it’s about faithfulness to legacy, emotional resonance, and respect for what made Dawn of War unforgettable.

Relic Entertainment’s initial “enhanced” version of the intro cinematic — while technically polished and updated for modern 4K fidelity — missed the very spirit that made the original so legendary. That raw, primal scream wasn’t just audio; it was mythic punctuation. It wasn’t just a battlecry — it was the sound of a thousand millennia of righteous fury, of gene-seed-fueled vengeance, of a warrior who has stared into the abyss and answered with a roar.

And as Philippe Boulle so rightly said:

"It grabbed you by the collar and screamed, ‘Hey, this is awesome. Pay attention.’"

That’s the magic. The original intro didn’t explain the game. It announced it — like a herald of war from the void itself.

The backlash wasn’t just about nostalgia. It was about authenticity. Fans noticed the replacement voice wasn’t even Gabriel Angelos — it was a sergeant, misattributed, misused. And worse: the new dialogue felt too clean, too scripted, too gameplay-mode, compared to the visceral, almost religious power of that guttural scream. The Dreadnought’s entrance — a moment meant to feel apocalyptic — was undercut by jarring new lines that drowned out the thunder of its Assault Cannon. That wasn’t improvement. That was desecration.

But thankfully, Relic listened.

The fact that they’ve now released a revised version with the original audio restored is a testament to their respect for the community and the game’s legacy. It’s a rare but beautiful example of a developer hearing fans not as whiners, but as guardians of something sacred.

This isn’t just a patch. It’s a reaffirmation.

The restored cinematic now stands as both a love letter to the past and a promise for the future:

  • The original pacing, dramatic timing, and iconic sound design are back in full force.
  • The 4K upgrade enhances the visuals without distorting the soul.
  • The Space Marine still sprints up the hill, bleeding, battered, and unstoppable — because that’s what he is.

And yes, the Orks are still confused. Still cowering. Still getting wiped out by the sheer force of will embodied in that scream.

So here’s to the Definitive Edition, not because it’s flashy or polished, but because it’s true to the war.
Here’s to the Blood Ravens, the Imperium, and the thousands of hours spent on dusty keyboards, summoning daemons and annihilating alien hordes.

And most of all —
Here’s to the scream.

It’s back.
It’s loud.
It’s right.

And the galaxy is safe.
For now.

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