
Bungie, the renowned developer behind Destiny and Halo, has officially announced the release date for their highly anticipated game, Marathon, during an engaging gameplay reveal showcase. Dive into the details to discover what awaits in this revamped classic and how you can participate in the upcoming Closed Alpha Playtest.

On April 13, Bungie unveiled the gameplay for their upcoming first-person extraction shooter, Marathon. This game introduces a fresh multiplayer dynamic where six teams of three players battle each other and AI-controlled enemies to secure and extract valuable loot.
This marks a significant shift from the original Marathon trilogy, which comprised story-driven, single-player experiences. The first game launched in 1994, followed by Marathon 2: Durandal in 1995, and Marathon Infinity in 1996.

Despite the pivot to multiplayer, Bungie remains committed to storytelling. In a PlayStation.blog post dated April 12, Marathon Narrative Leader Jonathan Goff emphasized that the game will retain the experiential storytelling that has defined Bungie's work. "The interweaving of narratives, events, and characters in the original trilogy delivered a world of discovery, wonder, and misdirection," Goff remarked. He further explained, "At the end of the day, our goal with Marathon is not to tell a story, but to build worlds in which stories can and will unfold."

During the reveal stream, it was evident that Marathon places a strong emphasis on in-game economics, with every item in a player's inventory having a sell price and clear indicators of what can be extracted from each map. However, Bungie assures that accumulating wealth isn't the sole focus of the game.
The developers envision Marathon as a "story engine," where players can forge memorable experiences even if they fail missions or leave a map empty-handed. Marathon Game Director Joe Ziegler shared with PC Gamer, "What we're trying to do is say, 'how do you go on adventures and then feel that survival challenge, that survival story that you're making?' Some of the best survival stories and moments I've had in gaming are actually failures or weird things that have happened, right?" Ziegler's vision is to make every run a narrative opportunity, not just a test of survival.

Bungie has actively collaborated with fans and content creators throughout Marathon's development. From the early stages, players have been involved in playtesting prototypes, providing valuable feedback that has shaped the game's direction.
A key piece of feedback addressed the feeling of unfairness and unpredictability in map design, particularly with spawn camping and loot competition. In response, Ziegler noted, "After hearing this feedback, we moved to the design we have today, where each match is a fresh start for everyone. This consistent starting point means you and your teammates can better strategize before each run, and then you can race enemy teams to fight for the loot you’re looking for."

Bungie is set to launch the Closed Alpha Playtest for Marathon from April 23 to May 4, exclusively for residents of the U.S. and Canada.
The alpha will feature four distinct Runners for players to explore: Blackbird, similar to Destiny 2's Warlock; Void, equipped with tactical invisibility; Locus, boasting a tactical shield; and Glitch, known for exceptional mobility. Players will have access to three maps: Perimeter, a woodland setting for five crews (15 players), and Dire Marsh, a more open environment for six crews (18 players).

To participate, interested players should join the official Marathon Discord server, navigate to the alpha-access channel, and use the "/alpha" command. Keep in mind that this is a closed alpha, meaning an invitation is not guaranteed.
No further playtest announcements have been made for regions outside the U.S. and Canada. Marathon is scheduled for release on September 23, 2025, across PlayStation 5, Xbox Series X|S, and PC platforms. Stay updated with the latest news by checking out our dedicated article below!