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Netflix's Gears of War Film Progresses, Marcus Fenix's Actor Still Unknown

David Leitch, the acclaimed director behind hits like *The Fall Guy*, *Atomic Blonde*, *Deadpool 2*, *Hobbs & Shaw*, and *Bullet Train*, is reportedly in negotiations to helm Netflix's adaptation of the iconic video game, *Gears of War*. This news comes from The Hollywood Reporter, indicating that L
By Claire
May 18,2025

David Leitch, the acclaimed director behind hits like *The Fall Guy*, *Atomic Blonde*, *Deadpool 2*, *Hobbs & Shaw*, and *Bullet Train*, is reportedly in negotiations to helm Netflix's adaptation of the iconic video game, *Gears of War*. This news comes from The Hollywood Reporter, indicating that Leitch, alongside his producing partner Kelly McCormick and the game's developer, The Coalition, are set to bring the explosive third-person action game to life on the big screen. The script is being penned by Jon Spaihts, known for his work on *Dune*.

It's been over two years since Netflix secured the rights to *Gears of War*, and it seems the project is finally gaining momentum. Alongside the movie, an adult animation series is also in development, planned to follow the film's release. If successful, this could pave the way for more *Gears of War* content on the platform.

A key question on fans' minds is who will portray the game's protagonist, Marcus Fenix. Dave Bautista, a former wrestler turned actor, has openly expressed his strong desire to take on the role and has received endorsement from *Gears* co-creator Cliff Bleszinski. This casting could bring an authentic edge to the adaptation.

The timing is ripe for video game adaptations, as evidenced by recent successes like *The Super Mario Bros. Movie*, *A Minecraft Movie*, and the *Sonic* franchise, which have all set box office records. Other notable adaptations include *Uncharted*, *Mortal Kombat*, and the *Resident Evil* series, indicating a booming market for such content.

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In a recent statement, Microsoft gaming chief Phil Spencer reflected on the mixed reception of the *Halo* TV series, noting that it hasn't deterred Microsoft from pursuing more adaptations. Spencer emphasized that the company is learning and growing, which is building their confidence to explore more projects in the gaming adaptation space.

"We’re learning and growing through this process, which is giving us more confidence that we should do more,” Spencer said. “We learned from doing *Halo*. We learned from doing *Fallout*. So all of these build on themselves. And obviously we’ll have a couple that miss. But what I’d say to the Xbox community that likes this work is, ‘You’re going to see more, because we’re gaining confidence and we’re learning through this.’"

Back in the gaming world, The Coalition is currently developing a prequel titled *Gears of War: E-Day*, although a release date has yet to be announced.

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