Home > News > Starfield Patch Introduces Kinggath Creations' Watchtower, Awaits Expansion and PS5 Updates
Starfield's latest update brings a new achievement-friendly Creation to fill the gap left by the absence of official DLC, while fans eagerly await Bethesda's next expansion announcement and a potential PS5 release date.
Watchtower, crafted by the renowned RPG modding team Kinggath Creations—known for Fallout 4's Sim Settlements—introduces a fully voiced storyline, a new faction, and fresh quests to the sci-fi RPG. Bethesda is actively promoting this Creation on its official channels, complete with a trailer:
Watchtower, a brand new achievement-friendly Creation by our friends at @KinggathCreates, is available now in #Starfield's Creations menu. https://t.co/EuHtjq85X4 pic.twitter.com/3NemADzLOY
— Bethesda Game Studios (@BethesdaStudios) May 22, 2025
The update also enhances Creation support, allowing uploads up to 2GB, alongside fixes for quests, vehicles, UI, and the Shattered Space DLC. A Very Low display setting has been added to boost performance on select devices. Full patch notes are available on Bethesda's website.
Yet, fans remain hopeful for substantial updates on Starfield, anticipating an expansion reveal and a possible PS5 launch date at Microsoft’s Xbox showcase in June.
Starfield, Bethesda’s first new IP in 25 years, debuted in September 2023 but received mixed reactions compared to the studio’s Elder Scrolls and Fallout titles. The Shattered Space expansion, released in September 2024, has garnered a ‘mostly negative’ user rating on Steam.
Despite reaching 15 million players, some speculated Bethesda might shift focus to other franchises. In June 2024, Bethesda reaffirmed its commitment to Starfield, confirming at least one more story expansion post-Shattered Space. In an interview with YouTube channel MrMattyPlays, Bethesda Game Studios’ Todd Howard shared plans for annual story expansions for “hopefully a very long time.”
In March, rumors of a PS5 release gained traction after a PlayStation logo appeared on Bethesda’s Creations website, linked to a work-in-progress ship decals Creation for Starfield. Though the Creation was removed, it fueled speculation about the game expanding to Sony’s console, following the trend of other Microsoft titles.
Bethesda has teased "exciting things" for Starfield this year, addressing player frustration over limited communication and updates.
With attention shifting to Oblivion Remastered, Starfield fans are banking on a major reveal at the Xbox Games Showcase on June 8, possibly unveiling a PS5 version and a new expansion simultaneously.

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Added Very Low display settings to enhance performance on certain devices.Creation Kit: Enabled Creators to add new icons to the game.Creations Store now supports bundling Creations.Creation Kit: Creations up to 2GB in size can now be uploaded.BUG FIXES
GENERAL
Creations: Fixed a potential error when restoring load order after deleting numerous mods.Creation Kit: Resolved a possible crash when loading a plugin with an ingredient form.Fixed a potential control lock when switching views while seated in a pilot seat on a landed ship.Addressed a rare movement lock during forced dialogue scenes.Fixed a control lock that could occur if a vehicle Creation was disabled while a save relied on it.Resolved a rare control lock when opening a menu immediately after loading a save during take-off.Fixed an issue preventing exit from the vanity camera (PC).Corrected a possible crash tied to moving or removing buildings at the Main Outpost in Andraphon.Fixed a rare crash when entering the Unity.Addressed an issue where rapid quicksaving could delete some quicksaves.General crash and stability improvements.Creations UI enhancements and fixes.GAMEPLAY
Skills: Outpost Management skills’ Cargo Link and Robots build limits now persist after entering the Unity.Weapons: Removed the negative terrestrial damage modifier from the Space-Adept legendary effect.Gameplay Options: Fixed an issue with some interiors blocking cargo access.Gameplay Options: Clarified status effects text for Malnourished and Hydrated.Fixed a Grav jumping issue after being hailed in Freestar or UC space.Resolved a rare issue affecting items displayed in the Razorleaf.Fixed a player placement issue when loading a save with a new Creation in the UC Vigilance.Corrected an issue where creatures could be displaced to water if stuck.Addressed an issue where dropped items could lose their stolen status.At Hell's Gate: The Crucible Blade no longer damages ships in orbit when used inside a ship.At Hell's Gate: The Crucible Blade audio now plays correctly after loading a save or fast traveling.The Bounty Board in the Tracker's Alliance HQ now features proper audio interactions.GRAPHICS
Added support for 32:9 and 32:10 resolutions, plus additional 16:9, 16:10, and 21:9 resolutions.Performance: Fixed a frame rate drop when opening the scanner during extended play sessions.Celestial bodies now remain visible in the sky after entering and exiting interiors.QUESTS
All That Money Can Buy: Fixed a rare issue rendering the Trade Tower elevator inoperable.In Memoriam: Resolved an issue where completing "At Hell's Gate" with Sarah as a companion could block quest completion.Perfect Recipe: Shonda now recovers if downed while gathering Ashta meat.The Starjacker: Adjusted dialogue options for characters post-Unity.Top of the L.I.S.T.: Fixed a control lock after selling survey data to Phil Hill.Trackers Alliance: Corrected an issue where bounty scanner quests could time out.Trackers Alliance: Fixed a rare issue where killing or stunning a target wouldn’t complete bounty missions.Worlds Apart: Prevented players from leaving the planet too quickly after exiting the temple.LOCATIONS
Mannequins in the New Atlantis Penthouse now persist as intended.Players can now modify shelves and cabinets in the Core Manor in Akila City.Fixed an issue preventing scanning of some flora.At Hell's Gate: The Plasma Research Facility now appears on the surface map.Fixed a visible gap in the Deserted Biotics Lab.Vent Hazards on Jemison now display correctly.UI
Ship Builder: Fixed an issue with the ship upgrade menu when only one module is available.Ship Builder: Resolved a selection issue with large fonts.Ship Decoration: Updated names for Empty ship modules.All buttons in the Vehicle Builder menu now function with large fonts enabled.Localization: Dehydrated debuff text is no longer cut off in Spanish and Polish with large fonts.Localization: Bounty boards in the Tracker's Alliance HQ are now consistently localized.Localization: Hydrated and Dehydrated status effect text for sneak attacks is fully localized.VEHICLE
Added a keyboard binding for the boost button (PC).A vehicle marker now appears on the player’s compass.Fixed a camera issue for players with maxed-out Surveying skill.Improved logic for exiting vehicles when partially obstructed.Vehicles now deploy when landing outside spaceports or landing pads.Fixed a visible artifact with the Rev-8 when boosting in foggy conditions.Shattered Space
Va'ruun outpost modules are now available after entering the Unity.Skills: Killing enemies in gravity bubbles on Dazra now counts toward the Gymnastics skill.Fixed an issue with lift buttons on the Mourning level in Dazra.Weapons: The Penumbra now delivers bonus headshot damage.Performance: Addressed slight stutters in the Well and outside Dazra.Fixed a pixelated Va'ruun Schimaz blade in the Data Menu.Resolved a lens flare flicker with the Citadel on Dazra.Zealous Overreach: Adjusted Mirek’s dialogue for characters who have entered the Unity.Zealous Overreach: Fixed an issue if Shadow Station Epsilon was cleared before speaking to Ekris.