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Witcher 3 Story Design: CDPR Triumphs in Open-World Narrative

In a recent interview, Mateusz Tomaszkiewicz, former lead quest designer for The Witcher 3, discussed CD Projekt Red's initial concerns about integrating a complex narrative into an open-world game. Image: steamcommunity.com Tomaszkiewicz noted the bold undertaking of merging expansive storytelling,
By Emily
Feb 22,2025

In a recent interview, Mateusz Tomaszkiewicz, former lead quest designer for The Witcher 3, discussed CD Projekt Red's initial concerns about integrating a complex narrative into an open-world game.

Behind the Scenes of The Witcher 3: CDPR's Open-World Narrative TriumphImage: steamcommunity.com

Tomaszkiewicz noted the bold undertaking of merging expansive storytelling, typically found in linear RPGs like The Witcher 2, with the open-world format. CD Projekt Red initially questioned whether such a grand narrative could successfully coexist within an open world. However, the team ultimately embraced the challenge, resulting in the critically acclaimed The Witcher 3.

Now leading Rebel Wolves, Tomaszkiewicz is overseeing the development of The Blood of Dawnwalker, a dark fantasy vampire RPG set in an alternate medieval Eastern Europe. Currently in development for PC, PlayStation 5, and Xbox Series X|S, The Blood of Dawnwalker is expected to unveil its gameplay this summer, though a release date remains unannounced.

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